Create an intervention to include esports and therapy to help high school students and college students cope with depression and suicide.

Esports: How gaming becomes therapeutic

Create an intervention to include esports and therapy to help high school students and college students cope with depression and suicide.

Provide the background of esports being therapeutic subtitles should include the Rationale, behavioral factors, Socio-Environmental factors, and personal factors.

Also provide 3 objectives for the intervention of have esports for therapy.

Create an intervention to include esports and therapy to help high school students and college students cope with depression and suicide.
Scroll to top