In a coursework explain how developers should approach creating a game set during a historical period/event?

Videogames and history

Answer the following questions. Each answer should be 500-1000 words. Only make reference to the materials attached or listed here. DO NOT use outside sources.

Q1-Video games provide only an entertaining experience to gamers. Do you agree? (disagree with this and discuss games as educational, therapeutic etc)

Q2-How should developers approach creating a game set during a historical period/event?

To what degree is historical accuracy important and/or achievable?

In a coursework explain how developers should approach creating a game set during a historical period/event?
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